How gamification helps to adapt a coursebook for millennial teens

06 May 2017
16:10 - 16:40
Room 19

How gamification helps to adapt a coursebook for millennial teens

Teachers all around the world are trying to find new technologies for teaching the millennial generation. One of them is gamification. If computer games are so appealing and fun to play, why don’t we bring a game-design approach to our English class?
In my talk I’ll explain what computer games can teach us and I’ll give a few simple examples how you can gamify your coursebook using a game-design approach.